Eversoul punishes generalized tier lists. Ranking a Defender against a Caster flattens information you need to actually build teams. This list breaks the roster down by class, isolating the units that dictate the current 1.34 meta and explaining why alternatives fall short. Reroll targets are flagged explicitly.
Ranking Criteria and Scope
This evaluation is anchored in two mechanics: raw survivability for Defenders and ability to control or delete enemy turns for damage roles. The game features a significant imbalance between characters, and position within a class determines your clear speeds, not your account level. We are excluding C-tier and below entirely—the gap between B and C is typically a single broken passive, and investing in C-tier units is resource malpractice.

Defender Tier List
S-Tier Defenders
Honglan (Peerless), Eve, Daphne, Chloe, Adrianne, Petra
Adrianne is the decisive pick for new accounts. Her survivability sits at the top of the class not because she takes less damage, but because her kit assumes you will make positioning mistakes and forgives them. If you are learning boss attack patterns, Adrianne buys the time required to read them. Skip her only if you already have a fully built Eve and understand specific damage windows.
Honglan (Peerless) and Eve represent the ceiling. They do not just tank; they enable aggression by holding the front line while your damage dealers cycle. Daphne and Chloe slot into specialized compositions where specific elemental resistance or debuff cleansing matters more than raw HP pools. Petra serves a similar niche. The failure state here is assuming all S-tier Defenders are interchangeable—pairing the wrong Defender with your damage core stalls runs.
A-Tier Defenders
Claire, Bryce, Soonie
Serviceable until you pull an S-tier alternative. Claire works in early-to-mid game content but reveals defensive gaps in late-game boss cycles where burst damage ignores flat mitigation.

Caster Tier List
S-Tier Casters
Naiah, Yuria (Apollyon), Ayame (Tsukuyomi), Rose (Prominence), Larimar (Demon), Dominique (Fairy), Catherine (Radiance), Honglan, Ayame, Claudia, Mephistopheles, Vivienne, Nini, Laura (Fairy)
Naiah is the single most impactful reroll target in the game right now. She is an Epic hero, meaning acquisition through rerolling is realistically achievable. Her value comes down to one mechanic: the Dream Powders passive. Every seven attacks, she stuns the target for 3.5 seconds. At level 161, this escalates to a five-second sleep every five hits.
The reason Naiah crowds the top of the overall meta despite being Epic rarity is turn economy. Stuns and sleeps deny enemy actions entirely. A five-second sleep on a boss effectively doubles your team's DPS window. Other S-tier Casters like Yuria and Ayame rely on burst damage or elemental advantages, which scale with investment. Naiah's crowd control scales with attack speed and functions perfectly at base investment.
The rest of the S-tier Caster pool is deep. Yuria (Apollyon) and Ayame (Tsukuyomi) are premium damage dealers for players willing to heavily invest. Rose (Prominence) and Larimar (Demon) offer specialized AoE or single-target solutions. The elimination logic here: if you are F2P or low-spending, reroll for Naiah first. Only chase Yuria or Ayame if your account is already stabilized.
A-Tier Casters
Renee (Argent) (Fairy), Hazel, Violette, Jade, Naomi
Renee requires specific fairy synergy to outperform S-tier alternatives. Hazel and Violette are competent damage dealers that lose to S-tier picks in raw numbers but win in availability. If you do not have Naiah, Hazel is your stopgap until you pull her.

Meta Caveats and Patch Sensitivity
Class-segregated tier lists mask one universal truth: crowd control dominates Eversoul's current tuning. Naiah's dominance is not a function of her damage multiplier—it is a function of the game allowing hard CC to affect bosses. If a future patch introduces CC immunity to late-game bosses, Naiah drops several tiers, and the meta pivots to raw burst dealers like Yuria.
Similarly, the Defender hierarchy relies heavily on sustain outpacing enemy damage over time. If patch 1.35 introduces percentage-based health damage—a common RPG balance lever—Adrianne's forgiving passive becomes less relevant, and the meta shifts toward Defenders with shields or invincibility frames.
Do not build a roster exclusively around CC. The smart play is Naiah plus one independent damage dealer per team slot. That way, a CC nerf costs you utility, not your entire clear capacity.

Reroll Strategy
Eversoul's reroll ecosystem is forgiving for Epic units, punishing for higher rarities. The decision path is simple:
- Roll until Naiah appears. She is Epic. This should take minutes, not hours.
- Check for an S-tier Defender. Adrianne is the priority for new players. Eve or Honglan (Peerless) are acceptable if you understand the class already.
- Stop rolling. Chasing a second S-tier Caster like Yuria during rerolls burns time and risks losing Naiah to account expiration.
The common mistake is rolling for a premium rare Caster first. This leaves your front line vulnerable and forces you to play around survivability deficits for weeks. Naiah fixes fights. Adrianne prevents you from losing them. That combination carries you through mid-game content with zero financial investment.
Frequently Asked Questions
Why isn't there a single overall tier list?
Comparing a Defender to a Caster creates false equivalence. You need both. A class-segregated list tells you exactly which role needs upgrading on your specific account, rather than giving you a ranked list of units you cannot directly substitute for each other.
How long will this tier list remain accurate?
Until a significant CC or sustain mechanic changes. Naiah's position is the most fragile. Defender rankings are typically more stable across patches.








